A downloadable game

February 1902, somewhere on the North Atlantic. Mountainous waves blot out the horizon, and the wind and thunder roar too loud to tell one from the other. But 200 ft down there’s only still cold darkness and the submarine.  

No one has ever dived this deep before, so far from shore and safety. Maybe no one was ever meant to try. The submarine is 170 feet of dripping pipes and fogged up dials, levers rusting stuck in the damp. It was two weeks into the voyage when things started going wrong.  Little accidents, inexplicable mistakes. Someone heard a noise, like tapping, soft against the hull last night. Bright paint flakes off a torpedo and underneath there is a story scratched into the metal. The Captain turns down a hallway that can’t be there,  into pipes and steel and miles of ocean.

The one thing keeping you safe down here has turned into a labyrinth. 

Crush Depth Apparition is an eerie survival horror stand alone adventure zine for 3-5 players and a GM by Amanda Lee Franck. It  includes rules for running and repairing a state of the art (of 120 years ago) experimental submarine, a map of the ocean, an unnatural labyrinth,  ghostly encounters,  hundreds of things that can go wrong, and a crew that depends on you.

This game is currently funding as part of Zine Month on Nerves.Store!

Go there to pre-order the game in print or pdf at a special (discount!) price to help me pay for editing & layout!  My hard deadline for completing the game is October, but probably it will be done before then.

I'm funding my Zine Month  game off of kickstarter this year, so if you like my work & you have the chance to share it that would be amazing! Every little bit helps get the word out.

Thanks,

Amanda


Comments

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Hi friends! this is just a super quick update on the game: currently wrapping up the art & just got the final edit back, and I'm hoping to get this to layout by the end of the week!

Thank you to everyone for being patient. I'm not usually so bad at deadlines but I broke my ankle real bad & I'm still getting caught up on work, its been a tough recovery!

Any status update on this?

Still working on it, mostly art & maps at the moment.  I'm doing monthly updates via my mailing list here: https://mailchi.mp/976fee0699d5/garbagebarge if you'd like to sign up.

I'm pretty much on the same schedule I was for Vampire Cruise so I'm feeling confident it will be done by the October deadline!

I backed this at the Nerves store for a physical copy of the zine.  Does a PDF copy come with that?  I couldn't find anything that said one way or the other.

yes, you will get a PDF along with the physical zine!

That's awesome!  Thank you!

Is this a replayable one-shot? In the sense that there aren't secrets that will be spoiled after running it the first time

I think it would be fairly replayable? It will depend on how many risks your players take, because how bad the haunting gets, and what form it takes, changes depending on their actions. There's also a bunch of different ways for the game to end. 

Sounds cool. I am interested even if it's not that replayable I was just trying to get an idea of whether it's more of a sandbox for running a type of adventure or more of a planned adventure.